package Games.PumpGame.Gui
{
	import flash.display.Bitmap;
	import Framework.BaseGui;
	
	/**
	 * ...
	 * @author Menno
	 */
	public class DeviceInputGui extends BaseGui
	{
		private var _image:Bitmap;
		
		public function DeviceInputGui(x:int, y:int) 
		{
			[Embed(source = '../Images/Control Panel.jpg')]
			var image:Class;
			_image = new image();			

			_image.height = 40;
			_image.width = 30;
			
			_image.x = 0 - _image.width / 2;
			_image.y = 0 - _image.height /2 ;
			
			this.x = x;
			this.y = y;
			
			addChild(_image);
		}
		
	}
	
}